Fans adored some characters, and despised others, pulling their real emotions into the playing experience. Not only could the player create a detailed and nuanced character, but their Warden was surrounded by NPCs that felt real and consistent. RELATED: 10 Ways Dragon Age Has Changed Since Origins These unique origin stories have been beloved by Dragon Age fans ever since, and many clamor for their return in the next installment. There were options from the wealthiest class, the poorest class, the nomadic, and the socially institutionalized. Each race came with two or more backstories to choose from which would frame the player's first few hours in the game, and their character's personality throughout. Dragon Age: Origins was one of Bioware's first major hits, and it has spawned a series of beloved fantasy RPGs. Inspired by Dungeons & Dragons, Bioware gave gamers three races to choose from for their protagonist: dwarf, elf, or human.